October 6, 2014

I was walking through the blue terminal when someone leading a group of students approached me from the opposite direction. Apparently they were a game development team and they had just finished their newest release of a mobile game. They wanted me to take a group picture for them. I was holding a blue plastic basket at the time and carried it back upstairs, assuming that was their intended trajectory. It wasn’t; they just stood in place and stared at me from below.

I walked back down and followed them into a small place that resembled a classroom. There were also a few middle school students present in the room and I assumed that their teacher had brought them here to interact with real live developers.

The controls of the game seemed rather simple. All you had to do was to tap at the person on the screen to poke them. That was it. Or at least it was all that was showcased.

I was walking along the river with my friend late at night. I showed him my phone when suddenly my personal notes appeared on the lock screen. Embarrassed, I quickly grabbed it back and commented how the new update must have put in this new feature. The ground was soft and spongy.

I woke up in a tatami room by the window of a rather spacious apartment. I sat up and started to play the new app for myself. The graphics were rather cartoony and and playful but I realized that it wasn’t a game where you simply poked the person on the screen. After a few taps, the man was shoved off of the balcony and plunged down between the buildings, hitting a multitude of objects and obstructions along the way. All of this happened with its cheery orange and cyan tones until the man collided into the cement below.

Shocked, I looked up at the few people sleeping around the room and asked if they’ve ever actually played the game for themselves. No response.

Someone next to me woke up and panicked for she realized that it was already 12 and had therefore already missed her second period class. She started crying as she left.