December 13, 2025
I was playing a TCG that somewhat resembled Magic the Gathering. However, the play space also featured a grid where you could place down your creatures which was important because they would each have different ranges and active areas. Units would automatically attack each other when certain conditions were met, mostly satisfied by positioning. After playing a card, an action could be spent to draw a card, return a card to the deck, or to retrieve a card from the field.